/*---------------------------------------------------------------------------- ** ** Sensors.c ** ** Read the various sensors (apart from wheel speed which is done in ** motion.c), and apply any necessary filetering. ** **--------------------------------------------------------------------------*/ #include "Hardware.h" #include "Sensors.h" // This global is available to all files. char WhichWayUp = RIGHT_WAY_UP; /*---------------------------------------------------------------------------- // // MercurySwitch // // This function is called every 10ms, so filtering can make use of this. // // Modification Record: // 24-Jul-00 Paul Hills First version -----------------------------------------------------------------------------*/ void MercurySwitch(void) { static int Value = 50; if (WHICH_WAY_UP == RIGHT_WAY_UP) { if (++Value > 100) { WhichWayUp = RIGHT_WAY_UP; Value = 100; } } else { if (--Value < 0) { WhichWayUp = UPSIDE_DOWN; Value = 0; } } } /*---------------------------------------------------------------------------- // // ProcessSensors // // This function is called every 10ms, so filtering can make use of this. // // Modification Record: // 24-Jul-00 Paul Hills First version -----------------------------------------------------------------------------*/ void ProcessSensors(void) { MercurySwitch(); }