/*----------------------------------------------------------------------- ** ** Onboard.h ** **---------------------------------------------------------------------*/ #ifndef ONBOARD_H #define ONBOARD_H extern char SpeedRequest[]; extern char DirectionRequest[]; extern char WeaponsRequest[]; extern char SpecialsRequest[]; #define max(a,b) ((a > b) ? a : b) // // Some general enumerations // enum {FORWARD, REVERSE}; enum {FORWARDS, BACKWARDS}; enum {FALSE, TRUE}; enum {false, true}; enum {FRONT, REAR}; enum {OFF, ON}; enum {UP, DOWN}; enum {OPEN, CLOSED}; #endif